EDOBE XDOM TPC Technical Information Page 17

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CHAPTER 1: Introduction Known issues 17
The ESTK debugger uses BridgeTalk to communicate with Illustrator. A single global, persistent,
ExtendScript engine inside Illustrator handles all BridgeTalk communications. The net effect is that the
state of the ExtendScript engine is cumulative to all scripts that ran previously. Issues with script code
that may cause this problem are:
Z Reading uninitialized variables.
Z Global namespace conflicts, such as when two globals from different scripts are clobbering each
other.
X If you create more than one art object in AppleScript and assign each one to a variable, all the
variables are set to the last item. This means that the previously created items are not accessible.
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