Adobe Photoshop CS6
JavaScript Scripting Reference JavaScript Object Reference 137
Notifiers
The collection of Notifier objects in the document. Access through the Application.notifiers collection
property. For example:
var notRef = app.notifiers.add("OnClickGoButton", eventFile)
Notifiers must be enabled using the Application.notifiersEnabled property.
Properties
Methods
Property Value type What it is
length
number
Read-only. The number of elements in the notifiers
collection.
parent
Application
Read-only. The notifiers object’s container
typename
string
Read-only. The class name of the referenced notifiers object.
Method Parameter type Returns What it does
add
(event,
eventFile
[, eventClass])
string
File
string
Notifier
Creates a notifier object and adds it to this
collection.
event defines the class ID of the event: use a
4-characters code or a unique string. See
Appendix A: Event ID Codes
.
eventFile defines the script file that
executes when the event occurs.
When an event applies to multiple types of
objects, use the
eventClass (a 4-character ID
or unique string) to distinguish which object
this
Notifier applies to. For example, the
Make event (
"Mk ") applies to documents
(
"Dcmn"), channels ("Chnl") and other
objects.
Tip: When specifying an event or event calss
wtih a 4-character ID code, omit the
single quotes in your code.
removeAll
()
Removes all member objects from the
notifiers collection.
You can also remove a
notifier object from
the Script Events Manager drop-down list by
deleting the file named
Script Events
Manager.xml
from the Photoshop
preferences folder. See Adobe
Photoshop CS6 help for more information.
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